Top 10 Games

1 Castle of the Winds: A Question of Vengeance
2 Descent
3 Flight of the Amazon Queen
4 Warzone 2100
5 Subspace - Continuum
6 One Must Fall 2097
7 It Came from the Desert II: Antheads
8 The Ur-Quan Masters (Star Control 2)
9 Wild Metal Country
10 Marathon 2

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Online Gaming News

MAME Celebrates Its 20th Anniversary February 18 @ 4 PM

After years of work, a fan has finally completed a MAME version of Atari's unreleased game Primal Rage II this week, one more example of the emulator preserving digital history. Long-time Slashdot reader AmiMoJo quotes MAME.net: Way back in 1997, Nicola Salmoria merged a few stand-alone arcade machine emulators into the first Multiple Arcade Machine Emulator. Could he have possibly imagined the significance of what he'd built? Over the past two decades, MAME has brought together over a thousand contributors to build a system that emulates more machines than any other program. But MAME is more than that: MAME represents the idea that our digital heritage is important and should be preserved for future generations. MAME strives to accurately represent original systems, allowing unmodified software to run as intended. Today, MAME documents over thirty thousand systems, and usably emulates over ten thousand. MAME meets the definitions of Open Source and Free Software, and works with Windows, macOS, Linux and BSD running on any CPU from x86-64 to ARM to IBM zSeries. A 20th-anniversary blog post thanked MAME's 1,600 contributors -- more than triple the number after its 10th anniversary -- and also thanks MAME's uncredited contributors. "if you've filed a bug report, distributed binaries, run a community site, or just put in a good word for MAME, we appreciate it." I've seen MAME resurrect everything from a rare East German arcade game to a Sonic the Hedgehog popcorn machine. Anybody else have a favorite MAME experience to share?

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Pong's Inventor Unveils Three New VR Arcade Games - Including Pong February 5 @ 12 AM

Pong's creator is now "a grizzled guy in his mid-70s" who believes there's a market for people who'd prefer to try out virtual reality headsets at videogame arcades. An anonymous reader quotes MIT Technology Review: In 1972, Atari founder Nolan Bushnell invented Pong, a version of table tennis that, in many ways, launched the video-game industry. Forty-five years later, Bushnell is using that same simple game to test the waters for virtual-reality arcade gaming. Bushnell's latest venture is a company called Modal VR, which is building its own wireless virtual-reality headsets and games that it plans to roll out in places like arcades, malls, and movie theaters in the coming months. Bushnell's company has built three games -- a fighting game called Mythic Combat and Project Zenith a first-person shooter set in outer space. (More than 16 players can gather in the same virtual space.) Their third game, a VR adaptation of Pong "was originally put together as a joke, in homage to Bushnell's past -- but the company decided to use the simple two-player game anyway to demonstrate what it's working on at the World's Fair Nano technology fair in San Francisco in late January." The article describes players who "donned a prototype bulky black headset and played Pong in virtual reality, running from side to side to control the game's simple white paddles -- which a smiling Bushnell said was fitting because "we're at the Pong stage of VR."

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'Father of Pac-Man,' Masaya Nakamura, Dies At Age 91 January 31 @ 12 AM

AmiMoJo writes from a report via The Japan Times: Masaya Nakamura, the founder of game developer Namco and known as "the father of Pac-Man," has died at age 91. He founded Nakamura Seisakusho in 1955, which was renamed Namco in 1977. The company developed numerous hit video games, including "Galaxian," "Pac-Man" and "Ridge Racer." "Pac-Man," designed by Namco's inhouse video game maker Toru Iwatani, is one of the most recognizable and popular video games in history. In 2005 it was listed by Guinness World Records as the "most successful coin-operated arcade machine."

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Nintendo Sells Nearly 200,000 Units Of Its Mini Retro Console December 16 @ 9 PM

Strong sales for Nintendo's NES Classic Edition, a miniature version of its video game console from the 80s, could point to a new revenue stream for the Japanese games maker. From a report on CNBC: The NES Classic Edition sold 196,000 units in November in the U.S. since its launch on November 11, according to industry tracker NPD Group. Demand for the console far outstripped supply, with many retailers selling out of the product. The NES Classic Edition is a miniature version of the original console, which was released in North America in 1985 and has sold 61 million units worldwide. The Classic Edition is a "plug-and-play" device, meaning it just needs to be plugged into a television and comes bundled with 30 retro games. In Japan, a similar product called the Nintendo Classic Famicom sold 261,381 units in its first week of sales, according to data from Media Create.

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Doyodo RetroEngine Sigma Is a Linux-Powered Classic Video Game Emulation Console December 7 @ 2 PM

BrianFagioli quotes a report from BetaNews: The Nintendo NES Classic is quite an amazing console. True, it is not as powerful as modern game systems like Xbox One and PlayStation 4, but it comes pre-loaded with many classic NES titles. Unfortunately, its strength is also its weakness -- those pre-loaded titles are the only games you can play. You cannot load other games, so you are stuck with what you got. As an alternative, some folks use software emulation and ROMs on their computers to play countless video game titles. Of course, there are moral concerns here, as you are often downloading the games illegally -- unless you own the physical copy, that is. Even then, it is a gray area. Today, a company called Doyodo launched a new Linux-powered emulation console on Indiegogo. The device not only plays NES games, but Atari, Game Boy, PlayStation 1, Genesis, and more. You play using USB controllers. In addition, it can serve as a media player (with Kodi) or a full-fledged Linux desktop. Some other features include 4K video playback, Wi-Fi networking built in, and a compact and portable design. There's even a deluxe version that ships with Bluetooth, an extra controller and 32GB of storage; the basic configuration includes just one controller and 16GB of storage. You can view the Indiegogo page here.

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Facebook Officially Announces Gameroom, Its PC Steam Competitor November 7 @ 11 PM

An anonymous reader quotes a report from TechCrunch: After losing mobile gaming to iOS and Android, Facebook is making a big push into playing on PC with today's developer launch of its Gameroom Windows desktop gaming platform. After months of name changes, beta tests and dev solicitation, Facebook opened up the beta build for all developers and officially named it Gameroom. The app is openly available for users to download on Windows 7 and up. Gameroom let users play web, ported mobile and native Gameroom games in a dedicated PC app free from the distractions of the News Feed. Gameroom will have to fight a steep uphill battle again Valve's Steam platform, which has well over 125 million active users, with millions actually playing at any given moment. Facebook will need to convince developers that Gameroom will share its social network's massive reach and is therefore worth their while. Then it will have to persuade gamers that a more social experience is worth diving into a new platform. If Facebook succeeds, there are plenty of potential benefits to owning a gaming destination. Facebook announced the launch and name change from "Facebook Games Arcade" today at Unity's game development platform conference. Unity 5.6 shipping next year will allow devs to export their games directly to Facebook Gameroom, as well as to the WebGL standard. Facebook's director of global games platform, Leo Olebe, touted how Facebook will feature new games in the Gameroom to give developers a leg up.

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Archive.org Celebrates Its 20th Anniversary October 29 @ 7 PM

20 years ago this week, Archive.org started with just 500,000 sites. An anonymous reader quotes the San Francisco Chronicle: Now, the nonprofit San Francisco organization -- which celebrated the milestone with a party Wednesday night -- curates a vast digital archive that includes more than 370 million websites and 273 billion pages, many captured before they disappeared forever. It's more than an archive of Internet sites. The organization, founded by computer scientist and entrepreneur Brewster Kahle, now has a virtual storehouse ranging from digitally converted books and historic film to funny memes and audio recordings of Grateful Dead concerts... The Internet Archive has survived through community donations and by working with about 1,000 libraries around the world that pay the group to help digitize books and other material. But the site itself remains free. We've written about Archive.org over the years, and its collection of 2,400 DOS games, over 10,000 Amiga games (and other software) and a massive collection of arcade machine emulators. And here's what Slashdot looked like back in 1998. But what's your favorite page on Archive.org?

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Amazon Showcases Twitch With a Massive Free Videogame October 17 @ 8 AM

An anonymous Slashdot reader writes: "Amazon.com's first big-budget video game is like street basketball, except played in a mythological world where athletes are armed," reports the Los Angeles Times, adding "Wait, Amazon makes video games?" Indeed. Two weeks ago Amazon Game Studios held their first live "unboxing event", and PlayBreakaway.com is now accepting sign-ups for alpha playtesting of their new Twitch-optimized team-based title, promising a game "made by streamers, for streamers." ("Taunt every interception, celebrate every kill, and highlight your dominance with instant replays...") "If you think about what makes games so fantastic, it's the experiences you have with your friends," explained one Amazon Games official, in an interview with the Times Friday. "A long time ago it was in arcades, then over local networks, then online and now you have Twitch and e-sports and modding and cosplay. They are all about shared experiences."

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Aluminum NES Maker Announces Smaller, Cheaper Analogue Nt Mini August 22 @ 11 PM

An anonymous reader quotes a report from Polygon: Analogue, the company behind the aluminum NES known as the Analogue Nt, is releasing a smaller, less expensive version of its console this January. Known as the Analogue Nt mini, the new version of the long-sold out hardware will be 20 percent smaller and carry a lower price: $449. The original Analogue Nt was priced at $499, but its tinier successor will outclass the original model with a better offering, the company says. The mini will comes with RGB and HDMI output (1080p/720p/480p) built in. The console will include a wireless 8Bitdo NES30 controller and Retro Receiver -- compatible with PlayStation 4, PlayStation 3, Wii and Wii U Pro Controllers -- as part of the package. In addition, the Nt mini will support over 2,000 NES, Famicom and Famicom Disk System games.

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New "Perfect Game" Donkey Kong Record May Be Unbeatable May 8 @ 8 PM

An anonymous reader writes: Standing in front on a Donkey Kong arcade cabinet, Wes Copeland set a new all-time high score on Thursday, playing Donkey Kong for 3 hours, 20 minutes, and scoring 1,218,000 points."It's how he took the title, though that's so staggering," reports Polygon. "Copeland did not lose a single Mario in the game. He took his first life all the way from the first level all the way to the end, cashing in the extra lives to obliterate all comers." Since the game ends after 22 levels, it will be difficult to surpass Copeland's "perfect game". For comparison, Steve Wiebe set a high score in 2007 with just 695,500 points in the documentary "The King of Kong: A Fistful of Quarters," eventually bumping his score up to 1,064,500 by 2010. But Thursday, posting a picture of his new high score on Facebook, Copeland announced that "This will be my last record score. I don't believe I can put up a game any higher than this."

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