
PC World - From retro video games to scantily-clad booth babes, here's what we loved and hated at this year's show.
PC Magazine - Nintendo's legendary video game maker Shigeru Miyamoto never imagined that he would become a cultural icon or the godfather to a burgeoning industry when he created an arcade game called "Donkey Kong" in 1981.
Reuters - Nintendo's legendary video game
maker Shigeru Miyamoto never imagined that he would become a
cultural icon or the godfather to a burgeoning industry when he
created an arcade game called "Donkey Kong" in 1981.
Microsoft has been able to put a very attractive foot forward this E3, with the second generation of their next-gen titles on display. Joystiq has a quick list of new Live Arcade titles we can expect to see soon. Gamespot talks about the big guns, the AAA titles coming for the 360, including LucasArts headliner: Indiana Jones. It's about what you'd expect: "LucasArts has announced that Indiana Jones 2007 will head its E3 line-up this year. The name is provisional at this stage, but it will launch on PlayStation 3 and Xbox 360 and features an original story written under the direction of George Lucas. The game is also a technological collaboration with Industrial Light & Magic, which is based under the same roof as LucasArts. The new adventure will feature locations from around the globe, and Indy will be able to use his fists, whip, and revolver against enemies."
Despite expectations that this would be the least eventful of the E3 pre-conferences, Microsoft's Peter Moore drops the news that Grand Theft Auto IV will be on Xbox 360. Rockstar and Microsoft have teamed up to do exclusive episodic content in the GTA gameworld for the 360. Slated to release October 16, 2007 in North America, October 19 in Europe. Other details include lots of support for Live Arcade titles (Sonic, Galaga, Street Fighter II), the official unveiling of Shadowrun for the 360 and PC, the airing of the Halo 3 Teaser Trailer (which is already on Xbox Live), and much discussion of 'Live Anywhere'. This last is an expansion of Xbox Live to PC and cell platforms in addition to the Xbox arena.
Craig Maloney writes "It's hard to imagine that over 35 years ago, video games were relegated to large computer rooms with a small dedicated computer following. With the explosion of the video game industry, characters like Pac Man, Donkey Kong, and Mario have achieved a cultural celebrity status. There has been a lot of interest lately in Classic Games and the Classic Gaming era. From the efforts of books like Supercade and Leonard Herman's "Rolenta Press" offerings, to sites such as Digital Press, AtariAge, and Good Deal Games, classic games are once again capturing the hearts and minds of those who experienced classic games first hand, and those experiencing classic games for the first time. Retro Gaming Hacks is a treat for both retro gaming enthusiasts and the retro-curious wondering what all the fuss was about." Read the rest of Craig's review.
Via Cathode Tan (who has some commentary of his own on the subject), a Guardian article attempting to ascertain who is at fault for crappy game movies. From the article: "Because, unlike cinema, computer gaming is a medium which requires the player to make things up for themselves. An individual game may be laden with 'plot points' but its narrative is always up for grabs. It is a format of scenarios rather than stories, elements which can be bolted together in differing orders with varying outcomes. Cinema, on the other hand, is designed for people who like to watch and listen, and who expect the film-maker to get their story straight before the movie reaches the theatres. Viewing a film based on a computer game is like hanging around in an amusement arcade, peering over the shoulders of other people playing video games. It has less to do with story-telling than conceptual shelf-stacking. And it is symptomatic of the painful death of the art of narrative cinema."
cyrus_zuo writes "Game Tunnel has just published its April Independent Video Games Round-Up. This article looks at ten indie games from the last month with four different people reviewing and rating each game to provide a variety of insights into each one. In addition, each month the best Independent Game wins the Game of the Month award. This month's winner is Titan Attacks, a 'retro-modern' fusion that puts out some of the best action we've played since Geometry Wars."
1up is running an interview with the Penny Arcade guys, originally done for Computer Gaming World. They talk comics, the industry, Harlan Ellison, and (of course) games. From the article: "Jerry Holkins: My favorite quote comes from this one strip where I say 'Fetch it, and gaze upon your ruined world.' I'm not sure that anybody else really pays attention to that particular comic strip, but it's called 'They Hailed From Canadon,' and it's just this...it starts out in this weird, Penny Arcade way, but it has these spacefaring dogmen that for some reason really do it for me. I don't know why."
Joystiq reports that, as revealed on a recent VGM podcast, GoldenEye is not likely coming to Xbox Live anytime soon. From the article: "I would say is that as far as I know we don't have plans to bring those types of games on Xbox Live Arcade ... Some of the games that were ... on the N64, those games were pretty large and are still gonna be pretty hard to distribute digitally depending on the title."