Top 10 Games

1 Castle of the Winds: A Question of Vengeance
2 Descent
3 Flight of the Amazon Queen
4 Warzone 2100
5 Subspace - Continuum
6 One Must Fall 2097
7 It Came from the Desert II: Antheads
8 The Ur-Quan Masters (Star Control 2)
9 Wild Metal Country
10 Marathon 2

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Online Gaming News

Atari Co-Founder: Mobile Games Make Me Want To Throw My Phone April 28 @ 5 PM

Will Freeman, reporting for The Guardian (condensed): One industry veteran sees arcades and mobile gaming as almost indistinct. He is Nolan Bushnell, co-founder of Atari. Often referred to as the godfather of video games (a phrase he dislikes), he is just about to make his debut in mobile game development, having established a partnership with Dutch publisher Spil, where he will help deliver at least three as-yet-unnamed titles. "When you look at mobile and arcade gaming, they're identical," Bushnell says. "Mobile has some of the same game constraints for the player, and that 'easy to learn, and difficult to master' metric." [...] "Generally, a tremendous number of mobile games are poorly designed," he says. "They can be so focused on graphics that they forget they have to get the timing right, and they have to have proper scoring constructs. I have been so pissed off with some mobile games I've wanted to throw my phone, even if I'm only going to hurt my phone there, and not the game."

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Atari Vault Hits Steam, Play 100 Classic Games On PC March 26 @ 11 PM

An anonymous reader quotes an article on SlashGear: Classic and retro video game fans will be eager to hear that Atari Vault has just landed on PC via Steam, making it the easiest way possible to enjoy 100 of the most iconic arcade and home console titles from the early generation of gaming. This eliminates the need to use emulators and ROMs to enjoy games like Asteroids, Centipede, Pitfall, and Pong, not to mention it being cheaper than buying several included titles individually.

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MAME Released Under OSI-Compliant, FSF-Approved License March 4 @ 2 PM

New submitter _merlin writes: MAMEdev just announced that MAME (formerly Multiple Arcade Machine Emulator) is now entirely available under OSI-comliant, FSF-approved licenses. The project as a whole is available under the GNU General Public License, version 2 (GPL-2.0), while individual source files are available under BSD-3-Clause, LGPL-2.1 or GPL-2.0 (all compatible with GPL-2.0). Over 90% of the code, including core functionality, is available under the BSD-3-Clause license.

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The Real Star Raiders II December 12 @ 12 AM

New submitter Maury Markowitz writes: Star Raiders was the Atari 8-bit home computer's killer app, inspiring Ted Nelson to claim that "The Atari machine is the most extraordinary computer graphics box ever made, and Star Raiders is its virtuoso demonstration game." It was not until many years later that a sequel, of sorts, was released. This Star Raiders II was nothing at all like the original, as it was originally The Last Starfighter, a licensed tie-in to that was rebranded to avoid the stench of the box-office flop. Well now, three decades later, Kevin Savetz of the excellent ANTIC podcast has dropped a bomb on the retrogaming community: there was a real Star Raiders II under construction for a long time, but it disappeared as Atari imploded. Kevin tracked down the author, Aric Wilmunder, and convinced him to release it after all these years. You can download the game for the emulator of your choice, and read the manual and backstory on the Internet Archive.

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Hands-On With the Nintendo PlayStation November 7 @ 8 PM

An anonymous reader writes: Several months ago, we got a look at a weird bit of technology: a Nintendo PlayStation prototype made in the late '80s during an unusual partnership between Sony and Nintendo. Despite cries of "hoax" and "fake," the console turns out to be real. Engadget got to try it out, X-ray it, and even open the device up to try repairing the CD drive. They brought in Daniel Cheung, a retro console technician from Restart Workshop, and he said, "I got to see the real deal so I can't discredit it. And there's even an OS. You can't question it. It can't be fake. Going back to the chips we saw earlier on the logic board: NEC used to make gaming consoles, and Sony also participated here. And with Nintendo as part of this team, you just can't discredit this."

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MAME Emulating a Sonic the Hedgehog Popcorn Machine October 27 @ 5 PM

New submitter AmericaCounterweight writes: Polygon is reporting that the MAME development team has unearthed and emulated one of the most obscure pieces of Sonic heritage: a popcorn machine. MAME developer David Haywood reports that contributors "purchased the PCB for another novelty Sonic item, this time a SegaSonic Popcorn Shop, a popcorn dispenser machine with a video display. It runs on the Sega C2 board (Genesis type hardware)." This follows news from earlier this year that the MAME team would be switching to a true Open Source license for the project and concentrating on more than just arcade games. MAME project coordinator Miodrag Milanovic also recently appeared at the BalCCon2k15 event to speak about MAME, the current direction of the project, and software preservation.

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Retro Roundup: Old Computers Emulated Right In Your Browser September 29 @ 4 PM

An anonymous reader writes: If you ever wanted to program an Altair, an Apple I, or a COSMAC ELF you may think you either have to buy one (expensive now) or load and configure simulation software. However, there's a slew of browser-based emulators for everything from a PDP-11 to Windows 1.0 out there. Some use Java, but many use Javascript and many perform better on a modern PC then they did in their original. If you want to learn some history or just want to finally play with the computers you saw in the magazines 35 years ago, these are great fun and slightly addictive.

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Commodore PET Smartphone Comes Loaded With C64 and Amiga Emulators July 15 @ 8 PM

Mickeycaskill writes: Commodore is launching an Android-powered smartphone that lets 1980s gaming fans play their favourite retro titles. It runs a custom version of Android 5.0 Lollipop and lets you play both old Commodore 64 and Amiga games with its preinstalled VICE C64 and Uae4All2-SDL Amiga emulators. Configurations vary between 2GB and 3GB of RAM and 16GB or 32GB of storage, with a 5.5 inch display and 1.7GHz processor included in all versions. The Catch? It's only available in France, Germany, Italy and Poland to begin with, but other markets are set to follow.

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Retro City Rampage Getting a DOS Version July 2 @ 8 AM

jones_supa writes: There is an indie game port in works which certainly cracks a smile on one's face. Vblank Entertainment is bringing Retro City Rampage — its homage to 8-bit games and Grand Theft Auto — over to one of the influential gaming operating systems of all time: DOS! Retro City Rampage 486 is a port of Retro City Rampage DX, an enhanced version of the game featuring a story mode, arcade challenges, and free roaming. As the name suggests, if one wants to run the game natively, a beefy 486 CPU is required, along with 3.7 MB of disk space and 4 MB of RAM. But of course, DOSBox can be used as well. A release date for the DOS version of the game is not yet known.

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The Rebirth of Arcade Racers -- On Kickstarter June 18 @ 4 PM

An anonymous reader writes: While big budget racers like The Crew and Forza chase realism, in recent years we've also seen a return to the racers of old with checkpoints, a ticking countdown, little in the way of AI and banging chiptune soundtracks. As a new article points out though, they're not in the arcades any more though — they're on Kickstarter. The author tracks down the creators of three indie games that look to Daytona rather than Gran Turismo for inspiration, and find out why we're seeing a resurgence in power sliding.

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