Early Amiga DMA titles were released by Psygnosis during the last home computer boom, in the early nineties. The core of the DMA team at this time consisted of Dave Jones and Mike Daily. The release of Lemmings in 1991 launched DMA into the gaming stratosphere, the game causing vast amount of interest in non-gaming circles. Lemmings was converted to every system under the sun (including a surreal ZX Spectrum version) and was followed by a mind-boggling number of out-sourced sequels.
A deal with Nintendo, then setting up the short lived Nintendo UK development arm, led to the release of the superb Unirally (Uniracers in the US) in 1994. Following this Nintendo included DMA in their N64 developmental 'dream team', the idea being that Nintendo would concentrate on high quality first and second party releases, and pretty much ignore 3rd party developers, in order to improve quality and content control. Problems with the development of Body Harvest caused Nintendo to first suggest changes to the game, then to drop DMA from their publishing schedule altogether. Body Harvest was eventually published by the now-defunct Gremlin Interactive, almost three years after the launch of the N64.
During the Body Harvest development period, DMA developed the original GTA for the Playstation. The game, featuring car hold-ups, criminal goals and indiscriminate slaughter of innocents, caused a certain stir within the UK press upon its release. While the Daily Mail went on to spearhead another attempt to 'ban these filthy games', DMA went on to sell thousands of copies and enjoy their second true mass-market success.
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